ReyMod is an independent game developer, electronic music producer, graphic designer, and web developer from Argentina.
His creative journey began in the early 1990s during the tracker era of the Amiga computer, experimenting with MOD music using the shareware program ModEdit. His participation in the Spanish “Club de Trackers” and Future Music magazine, where some of his early demos were published on the magazine’s accompanying CDs, eventually inspired the name ReyMod.
After years of working with music, visual design, and web development, he began combining these disciplines to create independent video games. His projects focus on original concepts, atmospheric worlds, simulation systems, retro-inspired visuals, and experimental gameplay.
ReyMod develops his games independently, handling programming, design, graphics, sound, music, and overall creative direction. The games published here are constantly evolving, and feedback from players is always welcome.